Just turning right in the corridor, being the way to the centrifuge, is daunting enough, as there are several monsters to deal with. There's always that tough decision once you get to the corridor to go to the centrifuge, whether to go down to the far end of it afterward and get the power node there, or leave it be and hope you have enough. My Rig ended up lacking two HP upgrades, but it sufficed. To make this challenge work, I picked up as many power nodes as I could find, and eventually fully upgraded the Plasma Cutter and Kinesis. I played this in 4K equivalent DSR, and though it's not quite as graphically stunning as Dead Space 3, it still manages to look pretty good. This is just some snippets of my successful Dead Space 2 Plasma Cutter only run on Zealot, an early part of Batman Arkham Knight on Hard where I'm trying to stop the dreaded Scarecrow, and my take so far on the Dead Space Remake based on several reviews I've seen.
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